Kohi Game Engine Forum

Development Discussion => Game Engine Development => Topic started by: Oleh Khodorovskyi on May 22, 2026, 03:08 PM

Title: Vulkan Frambuffer Issue
Post by: Oleh Khodorovskyi on May 22, 2026, 03:08 PM
Been through the series.
I'm using Linux, precisely Ubuntu 24.04.
My issue comes when I want to resize my window -> I get segfault.
The problem comes somewhere in the code where old frame buffers are being used on the next frame.
I will post the log I've got, once someone will respond to this post.
(The episode of the series is #21)
Title: Re: Vulkan Frambuffer Issue
Post by: travisvroman on Jun 01, 2026, 07:24 PM
Hey, just checking in - did you happen to get anything from the logs? Also what's the stacktrace? What line of code is the failure on?

Are you using the same code as the commit for episode 21?